All Aboard


Lord Dagult Neverember of Neverwinter is a member of an important faction of the Sword Coast; The Lord’s Alliance. This group of noblemen and women work together to prevent threats to their lands becoming more than a petty nuisance. As of late, pirates have been raiding coastal towns and villages with fervour, and many of the Alliance’s troops are stretched thin. This is especially true for Gundarlun. Being the island nation it is, its few warriors have been outsourced to help protect the cities of the Sword Coast. Only a few days ago, King Olgrave Redaxe of Gundarlun reported a disturbance on the other side of the island but has no resident warriors to investigate.

 

Your characters can be on this journey for a multitude of reasons. Here are only some suggestions:

  • your character signed up for the expedition after Lord Neverember’s representatives dispersed fliers asking for volunteers.
  • your character is a minor member of the Lord’s Alliance and, due to family connections, was drafted onto The Voyage to prove their worth and earn honour for their family.
  • your characters is an existing member of the crew of The Voyage. They are mostly mercenary sailors from Mintarn, but with a scattering of other races and ethnicities. ● your character is a members of an adventuring guild, perhaps the Trollskull Champions Guild. They have been tasked investigating the source of all of the pirate raids up and down the coast.
  • your character is a messenger from Gundarlun who came to Neverwinter with news of the disturbance and is travelling back with The Voyage and her crew.
  • your character is a member of the Zhentarim, and have been commanded by your superiors to check out the mysterious occurrances at Gundarlun, and see if there is anything to profit from there.
  • your character committed a crime in Neverwinter, and are looking to flee the city.

 

 

 

Over the past few days, you’ve been collecting supplies, scrubbing decks, and stocking The Voyage. This sturdy caravel is captained by Arveene Greysail and is headed for Gundarlun tomorrow morn. You’ve formed some close friendships with the other folk during preparation and are eager to set sail. For now, though, you have a final night in Neverwinter to let loose before leaving dry land for the next eight days.”

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